We are happy to invite Sprint-Write students to a lecture and a workshop “Do, Don’t Show: Action as Plot,” conducted by Marek Golonka (Kazimierz Wielki University in Bydgoszcz).
When: 1 Feb 2019 (Friday), 11.30am-2.15pm
Where: room 2.23
Attention! The number of participants is limited. To take part, please contact Magdalena Bednorz ( This email address is being protected from spambots. You need JavaScript enabled to view it.
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) and Agnieszka Kliś-Brodowska (This email address is being protected from spambots. You need JavaScript enabled to view it.
) by 29 th January.
The lecture and workshop will be devoted to the use of Do, don’t show rule in game design. Whereas the rule of Show, don’t tell finds broad application in creative writing, its extension, Do, don’t show –or “let the gamer ‘do’ the story you want to tell by doing things in the game” – proves particularly useful in the context of video games. During the workshop, students will have a chance to find out how to use the rule while designing different types of games and how to create the first game prototype very quickly thanks to its application.
Marek Golonka – role-playing games designer and PhD candidate in cultural studies; teaches game design at Gamedeck in Bydgoszcz. Since last year, the President of the chapter of the Quentin contest for the best role-playing game script. In Bydgoszcz, his classes focus particularly on plot structuring, RPG game design, gamification and video games theory. He writes scripts for various systems and guides for such publishers as Fajne RPG, GRAmel Books as well as Avalon Game Company and Generic Games
Marek Golonka – projektant gier fabularnych, starszy wykładowca projektowania gier na bydgoskim Gamedecu i doktorant kulturoznawstwa. Od roku przewodniczący kapituły Quentina, konkursu na najlepszy scenariusz do gry fabularnej. W Bydgoszczy prowadzi zajęcia z konstruowania fabuł, projektowania gier fabularnych, gamifikacji i teorii gier, a pisze zazwyczaj scenariusze do różnych systemów albo poradniki dla wydawnictw Fajne RPG, GRAmel Books, Avalon Game Company i Generic Games.
